September 2000
| Saturday, September 30, 2000 |
Into Orbit
Orbit Interactive the guy's behind Perforated Entrails have got a new homepage also called Orbit Interactive. From here you will be able to access there Perforated Entrails Project and Back to Hell a project created by you. Confused? Then head to Orbit Interactive.
New Day, New MDF
Danok's got v2.1 of his ever-perfecting Model Definition File (672KB; for use with JDoom) ready for you all to download! Here's the jist:Resized medkit and berzerk to the same size as Stimpee's, touched up chainguy splatter, unzips with perfect dir tree.
PNAMES Not Found?
Here's a bit of JDoom news from you all, straight from a post from SkyJake himself over on the JDoom Forums, concerning a "PNAMES not found" error some of you may be getting:When you receive the error message "W_GetNumForName: PNAMES not found", it means JDoom hasn't found your Doom.wad (or any of the other recognized IWADs). What you need to do is use the -file or -iwad option to tell the game where to load the wad, for instance: "jdoom -file d:\games\doom\doom.wad". Hope this helps, but if you completely don't know what he's talking about, just head to the JDoom page to find out all about this great OpenGL source port of the venerable Doom.
Fredrik's Pain
Fredrik has updated with news on Pain which has one level completed, two contemplated and one being constructed. Vrack is another level he is working on and there is a pic of this although it's two updates down on his page. so head over to Fredrik's Doom Page
| Friday, September 29, 2000 |
Wim's Record Breakers
Wim Vanrie has had more record's broken at The Mole's Lair. The guy who is doing a lot of this is Albert Valls again. There are some other record breakers too including one from Wim Vanrie himself. Also an apology to Gonzalo Pérez de la Ossa. He was the other guy behind Cyberdreams as well as Albert Valls.
| Thursday, September 28, 2000 |
Doom Squads Ratings Section
In case you hadn't already noticed, Ferrari has completed the Doom Squads section of his Doom Ratings (Rankings, Ranting, I know it's something like that) site, so now you can gather your Doom-loving friends together, create your own Doom Squads (or join an existing one) and kick some butt. Check it out!
Tarin's Doom Place Update
Tarin has updated his Little Doom Place with news that he has finally uploaded that program to create textures from patches. There is news on his wad editing, including a deathmatch level for Doom3057, and to round it all off, some revelations about someone wanting him to leave the Doom community.
Recess Rides Again
Still on the dusty review trail, Chris has sends word that there is a new review at The Doomers Recess. Last Day On Earth Episode 1 level pack by Team Apocalypse gets a thorough going over.
Legacy Monthly
Doom Legacy has updated with news of a maintenance release of version 1.30. This was asked for by a lot of people who wanted a release with the Master Server. It will contain some bug fixes as well, but nothing else. Expect that this weekend. Plus, they announce they will be using our brand-new, swanky New Doom .plans, so look for those developer updates soon!
RTC Demo Release
RTC Doom has announced that the TRTCC Demo is ready for download. This includes the story, intro and map01. Also, a new member joins RTC Doom named Midnight Storm, who will be doing wad reviews and maybe some levels.
Icarusweb Issue 9
Oli mailed us to say that Icarusweb is here again. In this Doom-packed issue is a review of Survival, a feature about killer web sites and more talk about that 10 sector contest.
VampireMasquerade.com Launches!
 Posted
by
at 7:00 PM |
Category: General |
The Mindless Games Network's newest high-quality network site, VampireMasquerade.com has awakened! Here you will find many resources related to Vampire the Masquerade: Redemption. You can discuss with fellow Vampire the Masquerade: Redemption players on the forums. Be sure to check out all the hosted sites, as well as our informative info pages! Also, we are looking for some Vampire the Masquerade players to be dedicated news updaters. So, if you have basic html skills and have a passion for posting VtM news as it happens, contact us! Hear ye, all vampires emerge from your coffins as creatures of the night, seeking victims for blood and making VampireMasquerade.com an essential visit!
| Wednesday, September 27, 2000 |
Covert Ops Released!
Marc of Fanatic's Asylum sends word that Covert Ops for EDGE 1.24 (they warn that it will definitely not work with ZDoom, BOOM, Doom Legacy or any of the other Doom engine ports except EDGE) has been released, so get it now!
Demon's Database Need Demo Help
Sub-Demon wants to let everyone know that Demon's Database is looking for help in making demos for Doom. Now's your chance to become a Demo Star! Head to the help section for more info.
Doom Editing Section!
 Posted
by
at 7:00 PM |
Category: General |
We here at NewDoom.com have a great new section for all of you. If any of you are interested in learning how to make a level in Doom, then our Editing Section is just perfect for you. We have links to all kinds of stuff to get your level editing going including:· Map Editors · Tutorials · Graphics · EXE Editing · Music/SFX · Node Builders · Utilities So be sure to give our Editing Section a look, whether you're just beginning, or are an experienced level maker, you'll find something useful!
Danok's MDF v2.0
You asked for it, you've got it - Danok's MDF v2.0 (369KB)! What's new in this Model Definition File for use with JDoom:More tweakage this time with Stimpee's help, and Chainguy splatter added.
| Tuesday, September 26, 2000 |
Rage Of Destruction Beta Release
Ike over at TeamKill has just released the Rage of Destruction beta. It requires DoomLegacyV 1.3. Ike encourages people to read the TXT file for Rage of Destruction on his site, and when you play it he would like some feedback on the level.
New Pics At The Megawad
Doom_Dude from The Megawad sent in for your pleasure news on the Megawad. 3/4 of map 30 has been finished and a couple of screenshots have been added. Some Legacy errors are showing up in places and it will take a while to clean these problems up. He also says he will keep mapping out the rest of the level and attack the bugs afterwards.
New Records Set At Mole's Lair
Wim Vanrie from The Mole's Lair has informed us of nine new records set by Albert Valls, the man behind Cyberdreams. Also, he has added a new column in the demo tables, which tells if it's a new record or an old one.
Stimpee's JDoom Resource
Please welcome our latest hosted site resource, Stimpee's JDoom Resource! Here to answer any and all questions you may have about getting, optimizing, and playing JDoom, Stimpee's your man. Stop by and say hello!
Destroyer's Demon-Pet
destRŘYer's second virtual Doom pet, the Demon-Pet is finished and uploaded over at Destroyer's Doom Zone. You'll be able to feed (Marine Gibs, yumm!), listen to (original sounds), and even taze (blast him with some plazma if he's being cranky) and/or offer your pet a new chewtoy (live Marine). You can love him and pet him and even call him George. Check it out!
| Monday, September 25, 2000 |
Lost Doom Sites
More Lost Doom Sites. So peel back your eyelids and look at these: · Psychosis Doom2 Home to Psychosis, a TC for Doom II. Haven't played it yet, but it looks pretty cool.
· Dr Deathmatches Doom2 page Usual stuff. Some home-brewed wads, links and DM tips.
· Adams Doom 2 Dungeon Lots to look at here - wads, hints/tips and lots more; plenty to peruse.
| Sunday, September 24, 2000 |
Destruction DM Delay
Ike from Team Kill sent word that the public beta for Rage of Destruction: Monster DM, which was due for release today, will be delayed. This is due to some problems that they are having with some of the features in level one. Head to the Team Kill site for more info.
Seek 'N' Destroy Moves In!
Please welcome Seek 'N' Destroy, our newest hosted site. Lead by Finite, with whom regular contributors to our New Doom Forums may already be familiar, -[SND]- is the home base for the Doom Squad of the same name. Head to the site and wish them a big hello!
| Saturday, September 23, 2000 |
Danok's Latest MDF
Danok's streamlined and optimized to his Model Definition File for use with JDoom, this time with the help of the good Jaakko, which brings the version to 1.9b.
ZOU Jamborie And Changes
 Posted
by
at 7:00 PM |
Category: General |
For the past two nights, there have been massive ZOU jambories on the Washington DS server. It looks like there will be a ZOU party every Saturday and Sunday from now on! So, If you wanna party with some of DooM's elite... hop onto DoomServ!
Also, there have been some changes to the ZOU team line-up and positions. Head over to the site and give it a look. Again, if you're in a DooM clan, and you'd like to be in the spotlight, email me with the info about your clan! YOU could be part of the New Doom community!
Destroyer Awakes
That's right Destroyer's Doom Zone has updated. You may recall this site from the Lost Doom Sites section. Well, there is lots to look at, including another Doom sidescrolling/platform game. There is another interesting thing here called a cacopet. Basically, it's a virtual pet. But all it does at the moment is eat, sleep, Need love?, and mess itself. Go grab one at Destroyer's Doom Zone!
New Doomsday At JDoom
Jaakko has updated his JDoom site (hosted right here at the New Doom) with word that he's released a new version of the Doomsday engine. Here's his list of changes:- No dynamic lights on sky polygons. - dlBlend mode zero. - D3D back in business. - Fog affects the sky sphere. - Support for the new glBSP vertex format. Head to the JDoom site for the download!
| Friday, September 22, 2000 |
Danok's Model Definition File v1.9
Danok just did a bit of a touch up on the Nazi's splatter in his Model Definition File for use with JDoom, but it's enough to warrant a new version number (v1.9). Be sure to download it to stay current.
The Mole Updates His Lair
Wim Vanrie has updated his page with news of his Lmp competition. Martin Schultz from The Backburner, who said he would join the competition, sent in 7 demos, and 3 of them were a new record. So, for the rest on this, head to The Mole's Lair.
Mellow Scrolls Along
Captain Mellow has updated his page with news on his Doom side scrolling/platform game. He has posted an online Demo of this. This is played online through your browser but you need to get the vitalize plug-in first. To read the rest go to Captain Mellow's Pages
Kesler's KZDOOM3
Kurt Kesler has updated once more with the release of KZDOOM3. He reccomend's that you do not use the OpenGL engines as it makes thing go a bit weird. Also it ruin's his trees. So go to A Place of Doom and download this now.
ZD3K Version 2
Over at the MEGA 64 site X-DOOM has announced the release of ZD 3K version 2. This release will be better than the last one, but incomplete. There are lots of screenshots and info on the weapons and enemies. Also, some pics of the ZD 3K launcher.
| Thursday, September 21, 2000 |
Fredrik's Quaking Doom
Fredrik's Doom Page has been remade adding some screenshots and a couple of files to download. One is a colour palette that makes Doom look like Quake the other is still only a demonstration palette. Also added 'Running from the cruel' to the music page which is from map 01 of Doom3057
The Mole Moves In!
Please welcome our newest hosted member, Wim Vanrie (of WimDoom fame), whose site has redebuted here at NewDoom.com as The Mole's Lair! His .lmp competition is going well, so be sure to check that out, and return often for lots of new stuff :)
Team Kill Shots
There are some new screenshots over at the Team Kill page. They were taken using ZDoomGL by MTM who is the beta tester for Kill. Got anything to say about the shots? Then head over to Team Kill Forum and write what you feel - um, within reason.
Recess Reviews
Chris has updated The Doomers Recess with two reviews: 'Only The Strong' and 'Dawn'. One is done by the first guest reviewer of The Recess. Who? You'll have to find that out for yourselves. Plus, there are a few site changes and minor bug fixes.
Aliens Killer TC Update
Andrew Loly has updated the Alien Killer TC page. He has made a demo that now works with Boom & ZDoom. It already worked with Legacy. Lawrence has been working on graphics and levels, and there are a couple of cool screenshots of some of his work.
Kurt's Place of Doom
Kurt Kesler has released KBoom12. It will work with any Boom-compatible port, but there are a couple of visual problems with the OpenGL engines. Go get it.
| Wednesday, September 20, 2000 |
Wimdoom LMP Competition
Wim Vanrie has sent news on Wimdoom with more on the lmp competition. He has updated the points due to new demos being sent with Doug increasing to 51 pts. There is also a fix for netscape users who were having trouble playing back unzipped demos.
Danok's Latest MDF
What's new in Danok's latest Model Definition File (v1.8, 173KB)? Short but scha-weet:added nazi splatter, fixed flaming skull animation.
Demon's Database
We've got a new hosted site for ya: Demon's Database, and it's got some stuff you may be interested in: like wads (can't get enough!), 'toys' (see for yourself ;) & demos (always cool!). It's none too fancy, but gets the job done! Enjoy :)
New Doom FAQ Updated
As promised, our New Doom FAQ has just been updated to v0.3, to include more gameplay, music/sounds, graphics, and tools/editors info, gleaned from VoodooExtreme's recent interview with the man, John Carmack. As usual, all of the newest info is denoted in gold. Check it out!
Carmack Part 3
Here is the final part of VoodooExtreme's interview with John Carmack. Mr. Carmack talks about sounds and a Doom test release, among other things. Now that the interview is done, we will be taking all the info and adding it to our New Doom FAQ. So, watch out for the update.
New Forums Topics
Alright, by popular demand, we've got two new additions to our New Doom Forums (to which, if you haven't already been, hie thee hence!): One is for The MegaWad (which is one of our hosted sites, run by stalwart Doom_Dude, and located here), under our Hosted Sites category, and the other new forum is called Editing; you guessed it, now there's a specialized area of our forums for any and all tech questions, info, announcements, etc. Head to the forums and let the discussions begin (er, continue!)!
| Tuesday, September 19, 2000 |
D.W.S New Release
Doom Wad Station has another new wad for you to get your way through. Bob Larkin says that he has been making wads for years and has only decided to submit them to news sites now. They come in two flavors, for Doom & Doom II.
Carmack Part 2
Voodoo Extreme has posted part two of the interview with John Carmack. He talks about the engine and coding, plus what sort of effects you can expect in the new Doom using your existing graphics cards.
| Monday, September 18, 2000 |
Voodoo's Carmack Interview
Voodoo Extreme has posted an interview with John Carmack about the new Doom. He answers questions about various aspects of the new Doom, with sound, programming and graphics being only a small part of it. He talks about the team and some of the parts they have to play. However, this is in more than one part, so stay tuned for more. Also, we will be taking all of this information from the complete interview and adding it to our NEW DOOM FAQ.
| Sunday, September 17, 2000 |
Doom Wad Staion's Release
Bob Larkin of the Doom Wad Station has released a new wad called Deathrail. This was originally designed for a separate project as a DM level, but it went unused. It's based in an underground train station and now contains single player mode with difficulty settings.
PrBoom Update
 Posted
by
at 7:00 PM |
Category: General |
PrBoom has released version 2.1.0 of the merged source for Linux and Windows. If you don't know what PrBoom is, you can get all the PrBoom info you need right here.
| Saturday, September 16, 2000 |
Doom2 Rankings Update
 Posted
by
at 7:00 PM |
Category: General |
Ferrari (yes, that's me) has finally updated the Doom2 Rankings website. It appears that Biorock is no longer a holder of the Toilet trophy. Four new players have played, bringing the ranking list to a total of 13 active players. Check it out here.
ZOU Kicks Arse On DooMServ
 Posted
by
at 7:00 PM |
Category: General |
Last night, the ZOU Squad defeated the DS clan during their skirmish. ZOU's victory was locked when Toke (a ZOU member) had a personal triumph by beating DS member NC in the final round. Congratulations to all who played.
Team Kill's Message
I recieved this today from Ike over at Team Kill:I've been getting alot of negative feedback from my decision of canceling RottDoom. Please note that it's because the wad utilities for Doom do not work with Rott's WAD file. If you still want something that I've done that's Rott related, they can check out my Rott2 addon for Rott, and E2M9 of Kill (which is a remake of E1M1 of Rott: DarkWar). If I do ever find a utility to extract the gfx and such from Rott, I'll try the project out.
Wim's Puzzlement
Wim Vanrie has updated, wondering why no one is interested in his LMP competition. Doug Merril has sent in three more for your viewing pleasure, and is the current leader. Head over to Wimdoom to join in, or just put your feet up and watch some demos.
| Friday, September 15, 2000 |
Team Kill Communique
Team Kill have updated with a few morsels of info. Some gfx changes to kill, which include the new Stealth Demon. There is also word on ROTT Doom and a new team member. Go get the rest and the Stealth Demon pic at Team Kill!
More Lost Doom Sites
Right, this is where we look at some of those sites that are either forgotten or not updated often. So, I have been trawling the net and here are three for ya: · The Wadsters Guide This site contains everything about making wads. A little old now, though. Last update was April 3rd, 1996.
· The Deathmatch Haven A small site with some links and wads.
· The Doom II Hideout A few wads and links, plus the pre-release pics for Doom that were released on Febuary 28, 1993 by id Software. Cool!
DoomarenA 2
Well, this is going to be interesting. It seems no one is around, so I have to do the news for my own page. What's the world coming to? Anyway, DoomarenA is about to enter a second incarnation. There is a demo of level one, plus some pics for level two. There is also news on the Star Trek tc. So, be sure to check it out. :)
| Thursday, September 14, 2000 |
Edge
EDGE have updated with a request for anyone wishing to be part of the team to contact Darkknight. Also RTS Online V2.6 has been released. this is the version that is compatible with opera browsers.
| Wednesday, September 13, 2000 |
Delay Of The Megawad
Well, as the subject says, Doom_Dude's Megawad (the actual mega-wad) has been delayed, due to the fact that he's started working at some kind of construction-type job or other (yikes!). So, the release date has been pushed forward (er, back?) to late October (but he says, that's not a promise). Head to The Megawad (the site) for all the details (or lack thereof)!
Recess Time
Chris has updated the Doomers Recess with some news about his nearly finished level for 2001 -A Doom Oddyssey. There are pics of this level plus some from the other team members. For the rest go Recess.
Wim's News
Wim Vanrie has updated again with changes to the rules on his Demo competition. So head over to Wim's page read the rules and start recording.
Oblivion Update
TheRequiem sent us some electronic mail concerning Oblivion Doom. The 3 page story has been finished and posted. Plus they are looking for people to join the Oblivion Doom III team. They are still looking for 3D artist, level designers, sound affects, music makers/ developers, modelers and texture artist. Anybody with QERadiant, Lithtech, UnrealEd, Visual C++, Visual Basic, DromEd, Genesis 3D SDK, SDK tools , Photoshop or DEdit experience might be very useful.
| Tuesday, September 12, 2000 |
Position Filled
 Posted
by
at 7:00 PM |
Category: General |
The ZOU Squad has found someone to lead our Blue Team! Aca, a member of Team Red has taken the position. If you wanted into the clan, however, we still have spots open! We are currenly looking for people to join our Red and Blue teams. If you would like to join, email me and I'll set you up for the membership process.
| Monday, September 11, 2000 |
Danok's ModDef v1.7
Danok's made a few tweaks to his Model Definition File (207KB) (which, if you didn't know already, is the customized script thingie that makes the models [you can download them here, if you haven't already] for use in JDoom "go"); which brings the version up to v1.7:new this time even more work done on hanglegless.pcx There's more info in the readme text included in the ZIP.
| Sunday, September 10, 2000 |
EDGE Needs You!
Darkknight sends word that his EDGE Project (Enhanced Doom Gaming Engine) is on the lookout for new developers and support staff. If you're interested, be sure to contact him.
| Saturday, September 9, 2000 |
Clan Member Wanted
Over at the Zealots of UAC page a vacancy has appeared due to the departure of Sub Demon. This means they need someone to head up the Blue Squad. So if you think you are up to the job head over and apply. Remember if you are a member of a Doom clan and want to be listed on NewDoom then Email Street Spirit.
| Friday, September 8, 2000 |
Ricrob's Place Closes Its Doors
Ricrob's Place has posted its last update and Ricrobhas decided to call it a day. He says that he has traveled a great road and met some cool people, but his interest in Doom has been faltering for some time. Check out the rest of what he says at Ricrob's Place.
Perforated Entrails News
Three new members have joined the Perforated Entrails team. Maonth and Captainskippy69 are working on levels and AnacondaUK has set to work on coding. They have lost one member though as sematary has cancelled his work due to lack of time. There are some new screenshots and updates about level progress.
| Thursday, September 7, 2000 |
Portal Link Fix
Wim Varnie has fixed some broken links on his Page. This was preventing wads being accessed. Also Info on reviews has been added including one by Chief and Sir Robin. Get P:House
| Wednesday, September 6, 2000 |
Danok's Model Definition File v1.6
Danok's ever-improving Model Definition File (162KB) for use with JDoom has been updated to v1.6. Here's the details from Danok himself:New this time touched up nazi a bit more, removed entrails and made a few more modifications to hanglegless.pcx now it looks closer to what the 2d sprite looks like it's a work in progress Be sure to read the readme text included in the ZIP for more details.
New DM Map At DoomarenA
FACE.UK has just released the DM map he's been working on for a while, over on DoomarenA. It's a lot smaller than his other DM maps, more suitable for one on one matches, and contains all of the weapons. He's got a new screenshot and changes to his wads page, over on the DoomarenA site.
House Of Portals
No name for this page but Wim Varnie sent us a little note to say his new page is up. It contains his finished wad 'PHouse: The house of portals.' Go here to view.
| Tuesday, September 5, 2000 |
ZDoom Slopes Off
ZDoom has got sloping floors. I know I could not believe either. There is no documentation, just a title and a pic. So go have a look.
Let's Get Ready To Rumble!!!
 Posted
by
at 7:00 PM |
Category: General |
There is a battle planned against the rival ZOU and DS clans. The battle will be taking place on September 16, 2000 at 9:30 Central Standard Time (USA) on DooMServ. The battles will consist of a ladder of 1 vs 1 matches against the clan members. Another possibility will be 2 vs 2 battles on csDooM later in the evening.
Good luck to all people who plan on participating!
| Monday, September 4, 2000 |
Lost Doom Sites |
Here are some more of those Lost Doom Sites. This is for those sites who do not get a mention often on newsites or are just simply not updated anymore.· SJS Doom This site contains the unfinished SJS Doom engine and the complete SJSWolf engine.
· St John's Doom. This site is the home of one level. But it's a well-crafted piece of work. Based on one of oxfords college's.
· Mark Klem's Doom II Page Here you will find the MkDoom2 project. Also more wads and a list of TC's as well.
Clan Members Wanted
 Posted
by
at 7:00 PM |
Category: General |
If you are a member of a DooM clan other than ZOU or DS, I would like you to email me with information about your clan. Please include your nickname, your clan, who the leader of your clan is, and the address (URL) of your clan's homepage.
Those of you who register your clan with me will have your clan listed in the New Doom clan archive, which will be opened within the next couple of weeks.
So, start sending me that clan info!
Zealots of UAC / Doom Squads
Zealots of UAC are the newest members of our li'l family here at NEWDOOM.com! By the way, one of the many areas where we'd really like to distinguish ourselves is in our support of Doom 'clans' (although Doom needs its own name for 'clans' to distinguish it from Quake, etc.). Towards that end, we're in the process of creating a Doom 'clans' section of this site (we've just created a Doom Squads forum as well), with the help of ZoU's own Street Spirit. Stay tuned for more info, and head to the Zealots of UAC!
| Sunday, September 3, 2000 |
DoomarenA Update
Well, it's about bloody time! Hehe, well there's a new screenshot of Deck 2 up on DoomarenA. Also, the inimitable Mr. FACE.UK needs some help with making midi files, so please send him an email if you can help. Some new links have been added to his site, as well as the promise of another DM map on the way, so head to the DoomarenA site!
New KillEd Released
Ike has released v1.3 of KillEd on his Team Kill site, which adds a few new things, including support for Doom Legacy! There's an INI toggle that lets the user decide whether or not the menus should display names for Kill items or not. The Doom Legacy feature is also controlled via INI file. Check it out!
| Saturday, September 2, 2000 |
Doomers Recess News
Feeling down? Then pop over to the Doomers Recess for a look at some md2 models Chris made for JDoom.There are also some new screenshots of 2001 A.D.O., a 36-level Ultimate Doom Megawad, due for release in 2001.
Client/Server Vavoom!
Vavoom v1.4 BETA is available on the Raven-Games.com hosted site, Vavoom. What's new, you ask? Read on:In short there is only one, but big change - it's pure client/server architecture. Is it better that csDoom? Well, I hope so, because csDoom is not a pure client/server, but a very mystic peer-to-peer and client/server mutation. So check out this BETA version and send me all bugs that You find. I hope that version 1.4 will be released in next week. In case you didn't know already, Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. It works for all of these games: Doom shareware, Registered Doom, Ultimate Doom, Doom 2: Hell on Earth, Doom 2: TNT Evilution, Doom 2: The Plutonia experiment, Heretic shareware, Heretic registered, and Hexen. Supported platforms are DOS, Windows and LINUX. Head to the Vavoom site!
JDoom News
Jaakko's updated his li'l JDoom site with some new info, namely about how to use MD2 models, and a texture problem some people are having with Voodoo 3 cards. Methinks we may start to see a little more activity from the good Jaakko, and you can reach him via his skyjake@hotmail.com account on weekdays, and his skyjake@newdoom.com and/or other addresses on weekends.
Doom Tournament
We recieved from news from The Doom Tournament Team about happenings over on their site.Speaking for the behalf of NightFang (Sean White) about Doom Tournament I must say that this is going to be one of the best ways to Multi-Play. Taking the originality of csDoom and adding what was left out, you will have a client that will rival QuakeWorld The Doom Tournament Team are hoping to have the whole project finished by Christmas. Wouldn't that be a nice present. Nightfang also spoke of a need for linux coders to code the DT server to a linux platform. So if you would like to be part of the team just email him.
| Friday, September 1, 2000 |
New Doom FAQ v0.2
Our New Doom FAQ has been updated to v0.2 with more engine, co-op and Linux/Mac port info. Check it out!
DNTC Update
Rick Clark has updated with news on fixes, flak from mainly the roleplaying community and unfinished business. Connect to the site here.
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