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DOOM Editing Guide
Making a level for Doom is easier than you think. Anyone could put a level together if they really wanted. This page is here to help you. There are links to tutorials, editors and other utilities to help you along the way. Go get some!

[Map Editors || Tutorials || Graphics || EXE Editing || Music / SFX || Node Builders || Utilities]


 Map Editors

Download: WADED v1.83
Operating System: DOS
Editor for: Doom, Doom II, Heretic

Download: Edmap v1.40
Operating System: DOS
Editor for: Doom, Doom II, Heretic
Notes: Sector-based editor. Supports texture and sprite wads.

Download: DEU-GCC v5.21
Operating System: DOS
Editor for: Doom, Doom II
Notes: This is the Go32 version of the 5.21 release of deu. It uses all of your memory, conventional and upper.

Download: Deth v4.24
Operating System: DOS, Windows (in a DOS window)
Editor for: Doom, Ultimate Doom, Doom II, Heretic, Hexen and Strife

Download: DCK v2.2-f
Operating System: DOS
Editor for: Doom, Doom II
Notes: Recommended for use with Boom. For Doom2 support, you will need to get the Dat file from another version of DCK.

Download: DeeP Sea
Operating System: Win 95/98/NT
Editor for: Doom, Ultimate Doom, Doom II, Final Doom, Heretic, Hexen and Strife; supports Boom, Zdoom, Slige and rorDoom
Notes: This is a shareware product, so you will have to register for the full package. Comes with its own graphics utility, which contains a line draw tool. So, you can just draw the sectors you want. Also has its own internal node builder.

Download: Doomcad v6.1
Operating System: DOS (Works under Windows)
Editor for: Doom, Doom II, Heretic
Notes: Beta version.

Download: Doomed42
Operating System: Windows 95 (should work with Win98 too)
Editor for: Doom, Doom II
Notes: This is a shareware version with some tools disabled.

Download: WinDEU v5.24
Operating System: Windows 95 (should work with Win98 too)
Editor for: Doom, Doom II
Notes: This is the 16-bit version from the deu team. There was a 32-bit version for Windows NT.

Download: ZETH v4.05
Operating System: Windows (DOS box)
Editor for: Doom, Doom II
Notes: A DETH-based editor tailored to create levels for BOOM and ZDOOM.

Download: WHY
Operating System: Linux or Windows 95 or newer
Editor for: Doom, Doom II
Notes: Why runs on more platforms than most, perhaps any, other Doom editor. Why should run on all operating systems and machines that have a port of Python and gtkmm and a little-endian processor.


 Tutorials

· Edge DDF Usage

· Hack Your Legacy!

· Official ZDoom Editing Documentation

· Unofficial Doom Specs

· WAD Designers' Handbook

· ZDoom Knowledge Base


 Graphics

Download: NWT v1.3
Operating System: DOS
Editor for: Doom, Doom II, Heretic
Notes: Graphics, music and sounds editor.

Download: DMgraph
Operating System: DOS
Editor for: Doom
Notes: For textures and sprites.

Download: Inkworks
Operating System: DOS
Editor for: Doom, Doom II
Notes: Enables you to change the colormap/pallete, allowing you to create fog effects.


 EXE Editing

· Dehacked v3.1 (Readme)
[Older versions: v3.0a (Readme), v2.4 (Readme)]
This popular exe editor work's with Doom, Ultimate Doom, Doom2 and Final Doom v1.666 and above.


 Music / SFX

· Dmaud
One of the early utilities for inserting and replacing sounds.

· DmMusic
Converts .mus files into .wad files.


 Node Builders

· BSP v5.0
The most popular and powerful BSP builder. This version has support for Unix users.

· ZenNode
Da kick-ass node builder. Legacy and glLegacy approved!


 Utilities

· ACC v1.13
Script compiler for use with Hexen and/or ZDoom. This is not the version of ACC released by Raven. This version has support for working with loops. It also supports the new internal functions provided with ZDoom v1.18.

· DM2Conv v3.2
This program converts Doom, Ultimate Doom, Doom II and Heretic levels to run with one of the other games.

· Boom Editing Utilities
This group of files is from TeamTNT and will let you use Boom features in your level while still using your usual editing program.

· ZDoom Utilities
Includes the programs zwadconv, swantbls and listacs. Zwadconv converts old maps to the Hexen format used by ZDoom natively. Swantbl creates switches and animated lumps used by BOOM. Listacs is an ACS script disassembler (not decompiler).

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