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| News Archive |
May 2002
Gamespy's Chat With id Software - Part III
Gamespy.com has posted part 3 of the id Software interviews. This one starts with Graeme Devine, who talks about challenges in developing a game with 5.1 channel sound and working with Trent Reznor, and then Tim Willits.
Source-Blues News.
Ethh In Competition
Ethh's Doom Page has started an editing competition. For all the blurb head along and take a look. The competition ends on thursday 27 june 2002 at 02:00 AM CEST. There are also First, Second and Third prizes.
Return Of POTI
Planet Of The Imps is back after a couple of weeks away. This was due to problems with the server that his site is on. This was also updated and as a result some of the code on the site had to be redone. If anyone comes across any problems please let Zack know.
Mod Classes
Picklehammer Music has updated with the announcement that MOD Class 2 is now up and running. The results for MOD Class 1 are also available.
Doctor Doom
A new TC for Doom II has been announced. It's called Doctor Doom, and is based on on the villan from Marvel Comics. In the TC, you play the part of Doctor Doom against Nick Fury, Agent of S.H.I.E.L.D.; Spider-Man, Cap. America, Thor, Iron Man, The Punisher, X-Men, and more join the fray, or so it says. If you want it, you can get it from Doom 2 Homeworld.
Millenium Music
Jamie Robertson has released the soundtrack for Doom Millennium, which is called 'The Last Sunset'. You can get more information at BGCsoftware.
My Doom III Impressions At E3
Eerie, gory, and disturbing only begins to describe my impressions Thursday, as I stumbled out of the little makeshift theater of the DOOM III booth! The 5.1 sound made a huge difference in enhancing the overall experience, so if you've just seen one of the online movies from the show, you're only getting a hint of the full effect. For instance, you hear all the juicy details as an updated version of the pink Demon digs into the raw belly of a fallen fat-bald man. You watch in a mix of terror and sick intrigue as it feasts on the entrails. There's no pixelated or other buffer of artificiality to relieve your senses that this is just a game and isn't real. The soon-to-be zombie's lifeless body moves realistically against the floor as it's being torn assunder.
As for DOOM III's gameplay, I would have to compare it to Resident Evil meets Quake II. Integrated cut-scenes are effectively integrated with live action, giving an impressive cinematic feel that emphasizes a very real sense of dread I haven't felt since the original Doom. In one such memorable moment, your character takes shelter in a dark corner as a hellish monstrosity lumbers by, following its own shadow in search of fresh marine meat. You can almost feel your character hoping to god it doesn't smell your own blood, mingled with the literal bloodbath all around you.
There is no happy ending to this scenario.
Welcome back to the fear of Hell that is DOOM!
IGN's Doom III
IGN.com has a piece on Doom III. It covers briefly the history, What made the original two so good and more descriptions of the movie. There is also the promise of a lot more to come from IGN.com on Doom III. Source: Blue's News.
Interview
Two interviews have surfaced with John Carmack as a result of E3. The first is over at Gamers.com and the second is at Gamespy.
Doom III From E3
Gamespot has a report on Doom III from E3. There is a description of the demo that was shown. Here is a snippet:The characters' facial expressions were quite lifelike as they exchanged dialogue. But what was even more impressive was the subtle detail that could be seen in their individual skin tones and complexions. It's no exaggeration to say that these are easily some of the most realistic-looking 3D real-time-rendered characters ever seen in a game. The quality of the character models--and actually, even the visual design of their high-tech armor--is comparable to what can be seen in last year's computer-animated sci-fi feature film Final Fantasy: The Spirits Within. I don't see what all the fuss is about......ARE YOU KIDDING!!! you can download the video from here but be warned it is a 97MB beast. There is a low res version available which is only 8.4MB. Source: Blues
Vendetta Demo's
The official Alien Vendetta UV demopack has been released by the Doom Speed Runners Forum. You can grab the pack HERE.
DLW New Releases
Doom Legacy Wads has been updated with four new releases.1) The Cobra Doom-2 Episodes, Volume 1 (30 Doom2 maps) 2) Polution (9 Doom2 maps) 3) The Enigma episode (9 Doom2 maps) 4) MAK's Doomdom version 3.0 (3 Doom1 maps) That should keep you all busy for a while.
Doom Encyclopedia Quiz
Doom Encyclopedia our latest hosted site has updated with a quiz. Also some music was added to the jukebox and there have been a lot of entries for 'What the Hell Is That Sh...?' hangman game.
Mole Mumblings
Wim Vanrie has updated his page here at NewDoom with news on his 'Mini Megawad'. There is none, except to say that he has had a few ideas though. There is is other news though with Wim getting some demos for his PHTGA wad from SpinD. There is more demo news at The Mole's Lair
Screenshots From Leaver
Andy's Doom Projects Temp Page has 8 new screenshots of Deus Ex Machina. The map is 72% complete and should be ready for download next week.
R Review
R! World has posted a review of Doomed Once More by Will Hackney. The Review can be found Here.
Russian To English
MAZter has a new edition to his russian doom page. It is a button that allows you to machine translate everything into english. The button is at the bottom of the page so go take a look.
Goldeneye
Goldeneye Doom2 has been updated with the addition of 72 new screenshots of the DEH version of GoldenEye Doom II. This is now available for download. The EDGE Page has also been changed so that it is not such a maze to get through.
Doom III Sneak Peak
Gamespot will be broadcasting an E3 sneak peak next wednesday at 4:00pm-5:30pm PT. Tim Willits of id Software will be showing Doom III. You must however be a 'Gamespot Complete' member to view this.
World War 2 On Hold
Nicksters Place has updated with news that his WWII project is on temporary hold. In order to make things move along a little quicker he has used someone elses models. He has had there permission for this of course. Goldeneye Doom II also has little happening but he has started with some new blood effects for it.
Recess Release
The Doomers Recess has updated with one simple line:CH RETRO EPISODE.Here! Thats right the episode 1 styled project that chris has been working on has finally arrived.
Doom Encyclopedia Joins New Doom
Please welcome, our newest hosted site, Doom Encyclopedia! Here you will find resources related to, you guessed it, Doom! But that also includes resources from the entire legacy of FPS games related to Doom. Say what? Well, here's this quote from the site, in Dr. Curween's own words:This site is dedicated to the First-Person Shooter, though specifically to the "Doom" game style, which was made popular by the masterminds at Id Software with the Doom & Wolfenstein 3-D games. That's a mouthful; now, check it out for yourselves!
Sir Robin Reviews
Sir Robin's Doom Castle has three reviews to soak up. The three in question are IC DooM Series : 2001 Reprisal - 1 level for DooM 2, Sniper - A view from both sides - 1 level for DooM 2 and finally DooM Resurrection Episode I - 5 levels for DooM 2 + ZDooM.
DSV 4
DSV Outworld has news that DSV 4 should be ready by mid June. This is for legacy but Kaiser says that the zDoom version will be better.
Wee Willy Weasle
Weasles Page has emailed in to let us know about there latest weapons mod. It is called Weasle's Weapons and has sound replacements for 7 weapons and sprite replacemants for 1. This was designed for EDGE.
Edge
EDGE has updated with the 'I am too young to die install guide'. This incase you are wondering is to help peolpe in setting up EDGE. There is also a mention on the possibillty of Heretic support being added to EDGE. If anyone is interested then they should get on over to the EDGE page and let it be known.
Doom In The Tube Station
Doom Underground has updated with two reviews. Chemical is by Pablo Dictter. The second is Wicked4 by Rex Claussen. There has also been a past updates page added to the site.
Mod Class Begins
Picklehammer Music has announced the start of Mod Classes. Here is the blurb:The aim of MOD class is to train in the art of module music. Module music is music made with a tracker-interface which is similar to midi in that it can be re-touched at will and has an efficient file-size, but can have better quality than an mp3. The smallest MODs are chiptunes, which are small because of their samples. The size of the file depends on the quality of the samples themselves. To integrate a MOD into a doom wad, the filesize should be small to ensure that people aren't turned off because of a long download.
MOD class itself is a week of you, the musician, practicing what I set you out to do. Eventually, you'll come up with a good song. I will put all the songs into one large mp3 as well as post links to download the MOD. Include a text file with each MOD with your name/contact information and anything you learned or had trouble with. Picklehammer also has a new eamil address picklehammer@dungeonsiegecenter.com.
ZenNode 1.1.0
It has been 1 year and 1 day since the last update for ZenNode but there has now been enough work to warrent a new version. This version now uses floating point math in the BSP builder which does make it a little slower but was necessary because of newer OpenGL ports of DOOM. This release fixes most causes of holes in ceiling/floor textures in OpenGL games. It should also handle .wad files with Fragglescripts properly. Thanks to Jive for pointing this out.
Nickster's News
Nicksters Place has news on Ge-Doom which he says is going slowly. There has not been a lot done except a few tweaks to the dynamic lighting. He also says he is working on a stable test version. This will be given out in limited numbers on the review forum here at Newdoom. There is also a little progress on his WW2 mod. At the moment he is working on some player sprites.
DoomarenA Releases Spone II
Thats right a release. This must be my first release this year but I am assured it is worth the wait by the tester. This is a single player level which runs with Doom Legacy and uses the 3d floor features. It is set in a sort of nuke waste plant. I hope you enjoy. Head along to DoomarenA.
Speed Demos
Opulent's Doom Speed Demos Archive has some new stuff for you to browse through. Erik Alm did a maxdemo for his Eaeuro03 map. SpinD made some maxdemos on PHTGA. Varun Abhirama Krishna did a nomo speedrun on another map from the Mole's Lair Terrer2. This is not the lot as Maikl has made 21 maxdemos for UDoom.
Underground Overground
Doom Underground has fixed a couple of broken links that were pointed out to them and there is also two new reviews. There is Prison4 and Whouse for you to browse through.
Cavern Update
The Chaos Crew have made an update which is to with Carverns Of Darkness. They say that the release has drawn some favourable reviews but they were also supprised at how many people were having problems with the engine. The Games page has been updated with a corrected link and they also tell what is happening now.
Activision To Publish Doom III
It was a rumour around the web but now it is official Activision is to publish Doom III. It will also be debuted at this years E3 with Activision. Here is the press release from id Software:"DOOM III will change what people expect to see and experience in a PC game," Todd Hollenshead, CEO, id Software said. "We couldn't be more psyched about DOOM III, and are thrilled to debut the title at E3 with Activision. Get ready to be terrified."
"We are excited to continue our successful and long-standing relationship with id," said Larry Goldberg, executive vice president, Activision Worldwide Studios. "I'm sure that id fans and action gamers alike share our anticipation for the latest incarnation of DOOM, which was a phenomenon in PC gaming history. There is no doubt that DOOM III will be at the top of every gamers most wanted list." Thanks to everyone who sent us an email or posted about it on our forums, but we had also already gotten the official press release straight from Activision. Feel free to post about this exciting news in our forums.
Recess Retro
The Doomers Recess has updated with news that CH Retro will be out Soon and also that Chris has joined the Hellcore team.
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