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News Archive
December 2001

 Sunday, December 30, 2001

 DSV
 Posted by Jason 'FACE.UK' Sloan at 5:44 PM
Category: General

Kaiser has updated his page with this:
Added a Fragglescript section with tutorials using the Fragglescript feature.I am also working on DSV 4 again, and just might ask John Romero if he is interested in mapping for this megawad. But I doubt it.
Read on at DSV Outworld.


 Recess News
 Posted by Jason 'FACE.UK' Sloan at 5:41 PM
Category: General

The Doomers Recess has a new page up. This page is dedicated to some of the best wads chris has played in 2001.


 Wednesday, December 26, 2001

 SDA On Christmas Day
 Posted by Jason 'FACE.UK' Sloan at 4:00 AM
Category: General

I missed this one yesterday but it's here now. It seems there has been a flurry of activity over at Doug's Grotto and there is a bag of demo gifts just waiting for you to tear through. So if you got no videos or DVD's for christmas grab some popcorn and take a look at this little lot.


 Tuesday, December 25, 2001

 Edged with Gold
 Posted by Jason 'FACE.UK' Sloan at 6:55 PM
Category: General

Goldeneye Doom2 has updated with news that the new version of GoldenEye for Edge is out. You will need Edge 1.26 or 1.27 to be able to run this.


 Apoplexy News
 Posted by Jason 'FACE.UK' Sloan at 6:45 PM
Category: General

Apoplexy has got news that a new map called "Confinement" has been finished, and that MAP01 has been renamed to "Spiritual Psychosis" with replacement screenshots for that map. On top of that we are told to expect map06 soon.....Anyone would think it was Christmas.


 Thirty Two Levels
 Posted by Jason 'FACE.UK' Sloan at 6:39 PM
Category: General

Alien Vendetta has finally been released so head over a get a hold of 32 shiney new levels.


 Doomed Monarch
 Posted by Jason 'FACE.UK' Sloan at 6:34 PM
Category: General

King Doom has updated with news of a small update to MyDOOM Frontend. It fixes some compatibility issues with indows XP and corrects some errors with DFL file handling. Read more at King Doom.


 Monday, December 24, 2001

 Présage Interview
 Posted by William 'Phoebus' Mull at 2:32 PM
Category: General

It's been a while since our previous New Doom Interview, so we thought we'd post our Interview with the Présage Team in time for the holiday season. There are four new screenshots to go along with the informative dialogue, hope you enjoy it!


 Doom Music Quiz@POTI
 Posted by Darren 'Doom Dude' Finch at 11:02 AM
Category: General

Over at Planet of the Imps Zack has added a Doom Music Quiz, which tests your knowledge on how quickly and accurately you can recognize a clip from any music in Doom 1, 2, and TNT: Evilution. You can choose Easy or Hard quizes for each of the three games. Only true Doom music fans will be able to pass the Hard quiz!


 Five Months
 Posted by Jason 'FACE.UK' Sloan at 1:28 AM
Category: General

Public D.A.N.G has updated with this little lot:
A little Christmas gift for all you NoMo lamers out there! After almost 5 months, I finally could find some motivation to update the NoMo page again. If you download this demo, you'll see why.
Well I'm off to see why.


 Sunday, December 23, 2001

 Recession Ends On Reviews
 Posted by Jason 'FACE.UK' Sloan at 8:05 PM
Category: General

Well it has at Chris's Doomers Recess page. There you can find a nice shiney review of Plinch II by Michael Smith. Also another map has been finished for the CH Retro episode. Check it all out at Doomers Recess.


 Generations
 Posted by Jason 'FACE.UK' Sloan at 7:58 PM
Category: General

The Generation's page has announced the release of their Mappack 1. Here is what they had to say:
The first of Generations Arena's map packs has been released! This pack features twelve Deathmatch maps that put a classic spin on fragging, particularly in Generations Arena. Each map is either a brand new remake of a classic level layout, or a completely new level with a familiar theme.
The map pack contains the following maps:

DoomII Map01:Ultra by Amphetamine
Final Doom 13: Vesperas by Immortal
Quake DM1 by Castle
Quake DM2 by Digital1[69]
Quake DM4 by SpAwN
Quake DM6 by Lord Imric
Quake E1M7 by Sub-Zero
Quake2 Q2DM1 by Charon
Quake2 Q2DM2 by Vlas
Quake2 Q2DM7 by Lord Imric
GenStart: A unique Generations Arena map by Amphetamine
Myk-Doom2: A new DOOM-style map by Mykul
My comps gonna be busy.


 Opulent Times For Demos
 Posted by Jason 'FACE.UK' Sloan at 7:53 PM
Category: General

Opulent's Speed Demos Archive has some more goodies for you. Chris Ratcliff mastered the massive Oneweek Map11 with a UV maxdemo. Mike Toliver re-visited 1 on 1 for a new maxdemo, speedrun, and a pacifist run. Plus more from Tobias Münch, Albert Vall's, Erik Alm and more.


 Saturday, December 22, 2001

 You're Doomed, Dude!
 Posted by William 'Phoebus' Mull at 12:33 AM
Category: General

Too funny, this site got the piercing white-hot spotlight on none other than Portal Of Evil:
Semi-literate high school kids who play too much Doom create a bizarre online role-playing game where they can Columbine to their heart's content.
Gee, and I thought all the best conceived and designed sites were hosted by us? Oh well... be sure to check out the comments so far while you're at it.


 Friday, December 21, 2001

 Nightmares
 Posted by Jason 'FACE.UK' Sloan at 5:44 AM
Category: General

Bad Dreams has some screenshots from levels 2 and 3 of Wrath. There is also the mention of the next texture pack, nb_mttk.wad, which should be coming out quite soon.


 DEIM Stuff
 Posted by Jason 'FACE.UK' Sloan at 3:06 AM
Category: General

Team DeiM have updated with news on their DEIM TC. Many of the sprites have been done and Relik has just started his levels. The doom editing resource has had some tutorials added to it and Rick Clark also wrote a tutorial on how to create ZDoom scripts with WadAuthor. On that subject Wadauthor has also moved here. Read on at Team DeiM.


 Wednesday, December 19, 2001

 Vindictive Lot
 Posted by Jason 'FACE.UK' Sloan at 2:03 AM
Category: General

Alien Vendetta updates with this:
After two months of wrapping up we are ready to set a final release date; The 24'th this month will be our choice. There is still a few lindefs to flip in Kim's map23, but he is working on it intensively (with two guardians close by with a solid grip on his neck to make sure the damn thing is making progress :P) Aside from this Anthony Soto is completing a creation by Lee Szymanski which, according to the latest report, will be complete within this week.
As a side note, this page and its screenshot section is alltogether outdated. We'll have a new page design ready to go before the 24'th as well. Next update should follow as this one is put up.
Looks like 5 days to go then. :-)


 Pilottobombadier's News
 Posted by Jason 'FACE.UK' Sloan at 1:54 AM
Category: General

Pilotbombadiers Doom Page has updated with news on the Lock And Load project. At the moment most of the time is spent writing and he is starting to figure out how an editor works.


 Tuesday, December 18, 2001

 Karthik News
 Posted by Jason 'FACE.UK' Sloan at 1:16 AM
Category: General

Karthik's DOOM Pages have not updated in a while but he makes up for it in a big with an update as long as a long thing. There are 5 new Winamp Skins Doom II Title Screen, Doom II Entryway, Tanrock, Heretic and Marine. There is some news on the progress of The 9th Gate. Varun, Karthik's brother takes a break from doom due to exams. Plus a whole list of stuff that has happened since the last update. Phew.


 Monday, December 17, 2001

 News Of New Doom
 Posted by William 'Phoebus' Mull at 4:39 PM
Category: General

id Software Artist Kevin Cloud is interviewed over on the Dteam site. There are a few references to the New Doom, including this quote from Kevin:
I guess every game comes with limitations, but I don’t see that DOOM presents any more limitations because it is a sequel. It will take place in the DOOM universe, but the goal is not to recreate some aspect of the original game. When people first played DOOM they felt more "inside" the game than ever before - like it was a real place. Players physically reacted to fear or surprise with jumping, ducking, and dodging in their chair. Looking at DOOM today I think id will be able to deliver again on that feeling of being more in the game than ever before.
Want more? Be sure to check out the rest.


 Cacoman
 Posted by Jason 'FACE.UK' Sloan at 1:13 AM
Category: General

While looking through the forums here at Newdoom I found a topic started by Kaiser. He has made a little game which is like pacman but not quite. Hence the name cacoman. You can grab the file from Here. By the way take a look at kaiser's page DSV Outworld.


 Sunday, December 16, 2001

 DoomarenA
 Posted by Jason 'FACE.UK' Sloan at 6:21 PM
Category: General

DoomarenA has updated with news of the Star Trek TC and a screenshot. There is also a new project on the way and not so much a page redesign but more like half an hour with some paint, glue and some old wood.


 Doom Underground Stats
 Posted by Jason 'FACE.UK' Sloan at 5:33 PM
Category: General

Doom Underground has added a statistics page to the site giving you a chance to see at a glance the year levels were made, and the editors used to make them. This might be added to in time.


 DeePsea 11.41
 Posted by Jason 'FACE.UK' Sloan at 3:11 AM
Category: General

There was a slight mistake made on v 11.4 and rather than just release a patch a few more new items have been added. Check out the screenshots and a summery of the new stuff at SB Software.


 Thursday, December 13, 2001

 SDA
 Posted by Jason 'FACE.UK' Sloan at 1:10 AM
Category: General

Opulent's Speed Demos Archive has lots of doom demo goodies for you. Mike Toliver did a complete demoset for the episode one megawad, Dminator. Sam Woodman sent a complete speedrun for Spawnsq2. Brad Spencer sent 2 record maxdemos on Perdition's Gate Map01 and Map02. This is a very small sample of what awaits you.


 Tuesday, December 11, 2001

 Chaos News
 Posted by Jason 'FACE.UK' Sloan at 12:46 PM
Category: General

The Chaos Crew has updated with the some numbers for level 7 of Phobos: Anomaly Reborn. These are figures for Vertices, Linedefs and Sidedefs. All this and a little bit more plus some pics of Lutz old Inferno level-set running with glLegacy.


 Sunday, December 9, 2001

 Tolwatt Or Not Tolwatt
 Posted by Jason 'FACE.UK' Sloan at 2:11 AM
Category: General

That is Espi's question. Okay well it's not I made that bit up. Tolwatt is in fact the result of an urge Espi's had to make a small map. Grab hold of this baby at Espi's Site.


 Elbryan42 Update
 Posted by Jason 'FACE.UK' Sloan at 2:06 AM
Category: General

Elbryan42's Doom Depot has news on Mr.8 who has made fixes to Doom 2 levels, including the secrets that were added to version 1.9. The updated maps are: Map16, Map18, Map25, Map31, Map32. There are still no mirrors being offered for the toons. There is more on all of this at Elbryan42's Doom Depot


 Saturday, December 8, 2001

 Doomsday Source Released!
 Posted by William 'Phoebus' Mull at 5:46 PM
Category: General

Jaakko has released all of the sources of the Doomsday project. It's not final in any way, and he's going to make new source releases in the future. See the jDoom site for more info.


 Friday, December 7, 2001

 New Deepsea
 Posted by Jason 'FACE.UK' Sloan at 6:50 PM
Category: General

The latest version of Deepsea is out with a host of new features. Up to 100 levels of Undo and new texture and flat analysis tool are just two of the new features. Head on over to Deepsea and order your copy.


 Tuesday, December 4, 2001

 ZD3Kv3Demo
 Posted by Jason 'FACE.UK' Sloan at 4:54 PM
Category: General

X-DOOM sent word that the demo for ZD3Kv3 will be released on the 15 january. This is also dependent on the release of zdoom 1.23. Pay X-Doom a visit.


 Out Of This One
 Posted by Jason 'FACE.UK' Sloan at 4:40 PM
Category: General

DSV Outworld updates with the release of a new level from Kaiser. This map is one hugh beast containing Over 14,000 linedefs and over 24,000 sidedefs. It also takes around 30 mins to complete.


 Monday, December 3, 2001

 CH Retro
 Posted by Jason 'FACE.UK' Sloan at 5:10 PM
Category: General

Chris sent word that he has updated The Doomers Recess with news on a new level for the CH Retro episode which has some screenshots up for you to view. There is also a rave about Return To Castle Wolfenstein plus a few shots to make you drool.


 Plutonia Experiment II Progress
 Posted by Darren 'Doom Dude' Finch at 8:33 AM
Category: General

Metabolist sent in the news that he has updated the Plutonia Experiment II site. More details can be found at the Plutonia II site.


 Saturday, December 1, 2001

 A Place Of Few Updates
 Posted by Jason 'FACE.UK' Sloan at 6:33 PM
Category: General

A Place of Doom has updated with this little lot:
Ok, I'm not gone, although it may seem that way if you watch this site. I have been working on my kzdoom8 a little. There is still many hours of work before release, so It might take a while before you here from me again.
So there you have it.




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