Revised on 26 october 2000 by JYD, aka "Jive"

/////////////////////////////////////////////////////////////////////////////////
(No modification of the levels, except Map06! Effective, that map doesn't exist!
Corrupted archive? I don't think so, because the entry in the wad was there, but
without anything else than a start point for the player! As for the Map name,
(cwilv05) black graphic was found! So, I have made a little area with apparent
challenge...he he... and some artifacts for eyes pleasure. His name? "Closet"!)
/////////////////////////////////////////////////////////////////////////////////

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)
/////////////////////////////////////////////////////////////////////////////////
/  Map08 : vertex 196 was out of the editor grid line --> holes in textures of  /
/          linedef 268 and 211. Linedef 221 and 222 putted more far to permit	/
/          action 97 (WR teleport) to be possible on linedef 207 and 214.       /
/          Sectors 459, 490 and 493 : hard work to adapt to OpenGl some tricks  /
/	   and cheats with editor.						/
/////////////////////////////////////////////////////////////////////////////////

(PWAD examination with "Wintex.exe" ver 4.3 (A WAD Editor Copyright (c) 1995) 
       (e-mail : Olivier Montanuy (montanuy@inf.enst.fr)  

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.01, from Marc Rousseau)
            (e-mail : rousseaum@pictel.com)

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Graphic's creation and modification
      - Paint Shop Pro 4.1fr. (WinShare Killer Apps)
        (http://www.wska.com)

(Creation and Pwad integration : screens with author(s) and game names 
      Interpic.bmp (modified), M_Pause, cwilv00 to cwilv10 (modified),
      cwilv05 (created)

(creation of "s666.deh", "Jyd_s666.wad" and screenshots)

#########################################################################
 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans   #
 #  Email    : dlw@newdoom.com                                         #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://newdoom.com/hosted/dlw/                          #
#########################################################################
                    Where to get Doom Legacy :
#########################################################################
 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            bpereira@newdoom.com (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
 # Special thanks to Steven McGranahan, Robert Bäuml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
#########################################################################

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Title                   : Sector 666
Game                    : Doom II
Filename                : 666.ZIP
Date			: 25/10/98
Files Included          : S666.wad, S666.txt, S666ins.bat, Deusf.exe
Author                  : Paul De Bruyne
Email Address           : Maduin20@aol.com
Misc. Author Info       : Hey!  None of your damn business!
Sector 666 Home Page    : http://members.aol.com/Maduin20/index.html
Description             : 10 levels, constructed through over 1 year of painful editing =)
Installation/Play       : Put all files into your Doom 2 directory.                          
                          If all goes well, you should be able to play it
                          like any other wad.  
Additional Credits to   : Authors of WadAuthor, DOOMCAD, WinTex 4.2/4.3, DeuSF, and BSP
                          Chuck Lai - he let me use some stuff from his D2Xgold.wad
                          Nick Baker - drew me some great textures
                          Very special thanks to Mark Klem and David Shaw for letting
                          use some of their great music!!
                          id Software, for, um, obvious reasons

================================================================

* Play Information *

Episode and Level #     : Map 01 - 11
Single Player           : Yes!  The wad's whole purpose!
Cooperative 2-4 Player  : No.  Because of some triggers, players could get stuck,
                          and we don't want that to happen, now do we?
Deathmatch 2-4 Player   : No.  The levels just wouldn't work right.		    
Difficulty Settings     : Yes -- but you'll play UV anyway right?
New Sounds              : Many many new sounds..
New Graphics            : Of course.  I did some of them =)  
New Music               : Yeah, thanks to Mark Klem and David Shaw!
Demos Replaced          : No...  With all the source mods being used, it might cause
                          a problem.
 			    
* Construction *

Base                    : Built from scratch.  Ouch!  =)  
Editor(s) used          : WadAuthor, Wintex 4.2/4.3, DOOMCAD, BSP22x
Known Bugs              : Yeah, you get visplane overflows a bit.  
                          And some HOM (from too many 2 sided lines).
                          But those bugs can be fixed by running S666 in BOOM
                            or ZDoom.

* Copyright / Permissions / Legal stuff *

Authors may NOT use these levels as a base to build additional levels.   

Sector 666 is provided as is and comes with no warranty of any kind, 
either expressed or implied.  In no event will I be held liable for 
any damages resulting from the use of this software.

You MAY distribute this WAD file!  Give it to all your brothers, sisters, parents,
kids, friends, cousins, uncles, aunts, and grandparents.

==================================================================================
* Where to get this WAD *

Don't you already have it?

FTP sites: ftp.cdrom.com/pub/idgames/levels/doom2/   <--- and it's mirrors I guess

Other: My home page ---
        http://members.aol.com/Maduin20/index.html