*********
                              *** WARNING ***
                                 *********
              You MUST use the 'jump' option ONLY on Map15 (zdoom level)
              ==========================================================
      
        _______________________________________________________________________
        °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
        This document must be viewed with a fixed width font (as "Courier new")
        =======================================================================

***************************************************************************************      
What have I changed ?
*******************
Map04: Added missing upper textures linedefs 415 to 418, & 106, 467, 468, 148, 149, 154,
          sectors in the center of sectors 71, 345, 352.
       Correction bugs on linedef 49, 344, 315, 355, 401.
Map05: Sector surrounding sector 137 was buggy coded
          --> changed the membership of its linedefs.
Map06: Added missing lower texture on linedef 94, second sidedef.
Map07: Added missing lower texture linedef 8 & 669, second sidedef.
       Changed width & aligned textures sector 162 (scrolling platform).
Map08: Added missing lower texture linedef 662, second sidedef.
       Deplaced things 254 & 255 (specters) stucked in the wall.
Map10: Removed type "secret" sector 10, giving access sector 23 (secret).
       Aligned textures sector 9 to allow discover secret room (sector 23).
       Aligned textures sector 7 (large door).

Erased unused sectors & linedefs for Maps 02 to 11 (ESW2 from D.Jander & co).

Map14: I remember having added missing lower textures on the final corridor,
          on linedefs 1587, 1713, 1595, 1715, 1617, 1580, 1605, first sidedef.
Map15: Changed action Linedef 923 : End level --> Secret exit toward Map31.
       Linedef 918: action 221 (Boom: lower Neighbor Floor) is unknown for 
          Legacy 1.32.4 --> Added action 62 (SR lower lift) on linedef 926
          to allow access final platform and exit door.
       Aligned vertices sectors 0, 2, 140 & 195 on editor grid line (holes).
Map18: Added missing lower texture linedef 196.
       Changed action linedef 500 (Secret level?!?)--> End level!
Map19: Changed height sector 13 to avoid hugly sky effect.
       Changed the architecture of one sector and its entryway (long outside way)
Map20: Changed texture linedefs 808 & 810 (exit sign): AASHITY was choosed?!?
          
******************************************************************************          
Who made what ?
*************
Map01      : Omega1        [Tomi Rajala]
Map02-Map11: ESW2          [David Jander (ESW) and Co]
Map12      : Desimation    [Jeremy L.Wagner]... 13 years old !!!
Map13      : Demon's feast [Cary Maucere] (Map15 in "Pir" by Bill Parker)
Map14      : Library       [Harry Daalmeijer]
Map15      : Nova          [Harry Daalmeijer]
Map16-Map24: Episode       [Gareth Lough]
Map25      : Blown Away    [Rob la Rosa]
Map26-Map30: Gather2       [Daniel "stormin" Norman]
Map31      : Painful Evil  [Tomi Rajala]
Map32      : Nova10        [Brian Lester]

RSKY1, GATE5, GATE6, GATE7: Painful Evil [Tomi Rajala]
STBAR, STARMS & all sounds: Desimation   [Jeremy L.Wagner]
RSKY2, RSKY3              : JiveSky2     [Jive]
INTERPIC, TITLEPIC, M_DOOM, M_PAUSE, CREDITS: [Jive]
DEHACKED file for the levels names          : [Jive]
*******************************************************************************

      Revised on March 06, 2002 by Jean-Yves Delpech, aka "Jive"

(No fondamental modifications of the levels!)

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)

(PWAD examination with "Wintex" ver 4.7 (A WAD Editor Copyright (c) 1995-2002) 
       Olivier Montanuy  montanuy@inf.enst.fr
       Javier Almenara   aojavierfdo@hotmail.com
                         jao2000@evangelion.com
              WEB Pages: http://doortohell.tripod.com
                         http://www.geocities.com/locusfocus

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.08, from Marc Rousseau)
            rousseaum@pictel.com
            http://www.mrousseau.org/programs/ZenNode/

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Graphic's creation or modification
      - Paint Shop Pro 7 (WinShare Killer Apps)
        http://www.wska.com

#########################################################################
 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans   #
 #  Email    : dlw@newdoom.com                                         #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://newdoom.com/hosted/dlw/                          #
#########################################################################
                    Where to get Doom Legacy :
#########################################################################
 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            bpereira@newdoom.com (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
 # Special thanks to Steven McGranahan, Robert Bäuml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
#########################################################################