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                    ***  J I V E ' S   T R E K  ***
                      *** a Star Wars Odyssey ***
                        ***   E1M1 - E3M4   ***
                          *******************

Jive's Trek is a compilation of "StarDoom", "StarWar5" and "DoomTrek".
    Revised on February 01, 2002 by Jean-Yves Delpech, aka "Jive"
 
Some levels were duplicated, some others not at the good place,
sprites and textures not at the correct place to be displayed properly.
I have merged all the good stuff and managed the levels & the episodes.

Plus, I have added a deh file made for StarDoom, and modified it to
make a Doom1 TC. Given that I'm not a good dehacked manager, authors
may have to modify it to do better work (particulary with the weapons!!!)

Authors:
Jim Greeck (look at the map E1M4 in a wad editor)
Matt Falk                    : mattfalk@eri.erinet.com Levels and textures.
Mike Caithness               : thomas@ug.cs.dal.ca  graphics sprites.
Chris Maslin & Brian Hallinan: maslinc@cad.canterbury.ac.nz
Jive as coordinator & manager.

E1M1: Replaced vertices 120, 2116, 110, 107, 2115, 407, 807, 2420, 2454, 2452,
         2451, 1669, 1665, 1668, 1667 & sector 353.
E1M3: Replaced vertices 793, 806, 809, 810, 920, 794, 796.
      Changed upper texture sectors 107 to 111 
         (transparent textures on door --> tutti frutti effect!!!)
E1M4: Replaced vertices sectors 2, 3, 4, 28, 29, 30.
      Added missing lower texture linedefs 38, 39, 40.
      Added missing lower texture on second sidedef linedefs 676 & 795.
      Added missing lower texture on sectors 222 & 223.
E1M5: Changed height sectors 60, 62 to 75, 242 to 246 to avoid very hugly effect.
E1M6: Changed action linedef 513 (W1)-->(WR) to avoid trap when possible back 
         step after monsters appear on sector 115 by surprise.
E1M7 & E1M8: Added to the megawad to have a complete episode.
E2M1: Replaced vertices sector 1.
E2M2: Changed action linedefs 531 & 533 (S1)-->(SR) 
         otherwise player can be trapped into sector 115.
      Removed unpegged flag on linedef 529.
      Aligned sector 1 and around it.
      Changed height sectors 94, 76, 75, 95 otherwise player can die into lava
         without any other choice.
E2M3: Changed lenght sector 33 to display textures properly.
E2M5: Added missing lower texture on sectors 101 & 102.
      Added flag "invisible on automap" on linedef 1203.
E2M6: Replaced sector 139 on the editor grid line.
E2M7: Changed action 23 (S1) --> action 60 (SR) on linedef 23 
         otherwise player is trapped!!!
E2M8: Changed lenght sector 183 otherwise monsters don't move.
E3M1: it's "DoomTrek" from C.Marlin & B.Hallinan
      Replaced vertices and changed ALL the linedef lenghts of the arm chairs
         in sector 4 (graphic bugs, bad floor texture alignements.)
E3M2: Was the E1M4 (by Jim Greeck), duplicated in Stardoom
         --> level E2M9 is now E3M2, and E2M9 no longer exist!
E3M4: Changed light sector 220, to allow vision of the trigger opening the 
         entry toward final room.

(No fondamental modifications of the levels!)

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)

(PWAD examination with "Wintex" ver 4.7 (A WAD Editor Copyright (c) 1995-2002) 
       Olivier Montanuy  montanuy@inf.enst.fr
       Javier Almenara   aojavierfdo@hotmail.com
                         jao2000@evangelion.com
              WEB Pages: http://doortohell.tripod.com
                         http://www.geocities.com/locusfocus

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.08, from Marc Rousseau)
            rousseaum@pictel.com
            http://www.mrousseau.org/programs/ZenNode/

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Graphic's creation or modification
      - Paint Shop Pro 7 (WinShare Killer Apps)
        http://www.wska.com

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 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans   #
 #  Email    : dlw@newdoom.com                                         #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://newdoom.com/hosted/dlw/                          #
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                    Where to get Doom Legacy :
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 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            bpereira@newdoom.com (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
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 # Special thanks to Steven McGranahan, Robert Bäuml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
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