================================================================
Title                   : The DUSK ( v 1.21 )
Filename                : dusk.wad
Date                    : November 13, 1996 20:32
Author                  : Michal Mesko
Email Address           : JFFBB@aol.com
                          
Description             : Six levels designed for great Deathmatch,
                          Single Player and Cooperative game.

Additional Credits to   : id software, authors of DETH
================================================================
* Play Information *

Episode and Level #     : Map 01 - MAP 06
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes 
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes ( just the title )
New Music               : No
Demos Replaced          : No 

* Construction *

Base                    : From scratch
Editor(s) used          : DETH, NWT
Known Bugs              : None ( If you find any, let me know. )

* Copyright / Permissions *

Authors MAY use these levels as a base to build additional levels.

You may distribute this file in any electronic format (BBS, 
Diskette, CD, etc) as long as you include this file intact.

==================== Made by Jive ===============================

- Addition of a sky made by me.
- Addition of the picture "INTERPIC".
- Addition of he pictue "M_PAUSE".

- Map01: I have changed the sector membership of one of the
         secret: 59-->52, otherwise it can't be showned as discover
         (you can't entry in the sector 59, which let you go 
         elsewhere in the map).
- Map05: - I have moved a little the sector 7 to avoid the lowering
           of the too close left green light.
         - I have also changed the floor texture of the sector(s) 2,
           from F_SKY to F_WATER, not available for OpenGl mode.
           
=======================================================================
This document must be viewed with a fixed width font (as "Courier new")
=======================================================================

      Revised on 2/oct./2002 21:01 by Jean-Yves Delpech, aka "Jive"

(No fondamental modifications of the levels!)

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)

(PWAD examination with "Wintex" ver 4.7 (A WAD Editor Copyright (c) 1995-2002) 
       Olivier Montanuy  montanuy@inf.enst.fr
       Javier Almenara   aojavierfdo@hotmail.com
                         jao2000@evangelion.com
              WEB Pages: http://doortohell.tripod.com
                         http://www.geocities.com/locusfocus

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.1.0, from Marc Rousseau)
            rousseaum@pictel.com
            http://www.mrousseau.org/programs/ZenNode/

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Graphic's creation or modification
      - Paint Shop Pro 7 (WinShare Killer Apps)
        http://www.wska.com

#########################################################################
 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans   #
 #  Email    : dlw@newdoom.com                                         #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://newdoom.com/hosted/dlw/                          #
#########################################################################
                    Where to get Doom Legacy :
#########################################################################
 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            bpereira@newdoom.com (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
 # Special thanks to Steven McGranahan, Robert Bäuml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
#########################################################################