TITLE              :CRAZYED2.WAD                   11:56AM  5/21/95
AUTHOR             :EDWIN DIAZ
EMAIL ADDRESS      :YOU CAN FAX ME AT EDWIN DIAZ 718-366-2993
MISC. AUTHOR INFO  :THIS WAD WAS BILT ON A 486DX266 16MEG LOCALBUS V/HD
                   :ALL MY LEVELS HAVE SKY SO DONT TRY TO PLAY PWADS    
                   :THAT HAVE SKY ON THE SAME LEVEL AND MISSION NUMBER 
                   :OR ELSE DOOM WILL CRASH
                   
                   :PLAYTESTING ROBERT SANTIAGO 486DX266 8MAG 
                   
                   :THIS LEVEL CONTAIN SOME SPANISH BAD WORDS    

                   : ADDITIONAL CREDITS FOR CHARACTOR  
                   : ADOOM    BY WEASEL
                   : STROOPER BY PHILIP,P.
                   : BORG     BY PHILIP,P.
                   : PROBOT   BY MIKE C.  
                   : ALIEN    BY WERNER SPAHL 
                   : PREDATOR BY WERNER SPAHL             
                         
DESCRIPTION        : THIS IS MY FIRST SPANISH LEVEL.IT'S NOT TOO TOUGH
                     AND NOT TOO EASY! I HOPE YOU ENJOY IT AS MUCH AS I
                     ENJOYED BILDING IT. PLEASE FEEL FREE TO LET ME KNOW
                     HOW YOU LIKED/DISLIKED IT. ALL COMMENT/SUGGESTIONS/
                     CRITIZIMS WELCOMED**  TESTED ON DOOM VERSION 1.2
                     SHOULD WORK ON 1.5 AND 1.666 BUT DID NOT TEST ON
                     THESE VERSIONS.
                                               
ADDITIONAL CREDITS TO   : ID SOFTWARE FOR MAKING SUCH A GREAT GAME  
                        : AND THE MAKERS OF THE EDITORS I USED TO MAKE       
                        : MY LEVELS  
 * PLAY INFORMATION *

* EPISODE AND LEVEL *   : E1M2 E1M3 E1M4 E1M5 5 OF 8 LEVELS AND BILDING 
                        : MORE WITH CRAZY GRAPHICS SOUNDS MUSIC 
SINGLE PLAYER           : Yes
COOPERATIVE 2-4 PLAYER  : No 
DEATHMATCH  2-4 PLAYER  : YES NOT TESTED E1M4
DIFFICULTY SETTINGS     : YES E1M4 
DIFFICULTY              : NOT EASY
NEW DEMOS               : YES TYPE DOOM-FILE CRAZYED2.WAD-PLAYDEMO CRAZY2 
NEW SOUNDS              : YES SOME IN SPANISH & MUSIC TO
NEW GRAPHICS            : YES CRAZY GRAPHICS FLOOR WALL SKY & CHARACTORS 
                          
* CONSTRUCTION *

BASE                    : NEW LEVEL FROM SCRATCH
BUILD TIME              : APPROX. 3 MONTH PLUS PLAYTESTING 
                        : THIS IS WITHOUT INSERTING GRAPHICS SOUNDS 
                        : MUSIC CHARACTORS
EDITOR(S) USED          : DEU.521 DMGRAPH DEUTEX DMAUD REJECT PSP

KNOWN BUGS/PROBLEMS     : IF IT DOS NOT WORK UNZIPING TO DOOM DIR
                        : PLEASE UNZIP CRAZYED2.ZIP TO ANOTHER DIR
                        : THEN COPY CRAZYED2.WAD TO DOOM DIR 
                      
                        : THERE'S SOME SPOT'S IN E1M4
                        : LET ME KNOW IF YOU FIND ENY PROBLEMS
                        : DONT TRY TO SEE GRAPHICS IN DEU.521
                        : OR YOU CAN SAY BY BY GRAPHICS   
                        : LOOK FOR CRAZYED1&2.ZIP AT SOFTWARE CRIATION BBS  
                        : THE HOUSE OF DOOM
                    
                      * COPYRIGHT / PERMISSIONS *
   AUTHORS MAY NOT USE THIS LEVEL AS A BASE TO BUILD ADDITIONAL LEVELS.
    YOU MAY DISTRIBUTE THIS WAD, PROVIDED YOU INCLUDE THIS FILE, WITH
    NO MODIFICATIONS.  YOU MAY DISTRIBUTE THIS FILE IN ANY ELECTRONIC
    FORMAT (BBS, Diskette, CD, etc) AS LONG AS YOU INCLUDE THIS FILE
    INTACT.
                               EDWIN DIAZ
                                 1995 
                                                                  
You can have it here (found by Jive):
http://riverbbs.net/files/output/841.Html

=======================================================================
This document must be viewed with a fixed width font (as "Courier new")
=======================================================================

      Revised on 27/May/2002 21:01 by Jean-Yves Delpech, aka "Jive"

(No fondamental modifications of the levels!)

(Mistakes rectification, Missing textures research and addition with :
       "WinDEU32" version 5.99b1 BCC by the "DEU team":
Renaud Paquay, Raphael Quinet, Brendon Wyber, Ted Vessenes and others.)

(PWAD examination with "Wintex" ver 4.7 (A WAD Editor Copyright (c) 1995-2002) 
       Olivier Montanuy  montanuy@inf.enst.fr
       Javier Almenara   aojavierfdo@hotmail.com
                         jao2000@evangelion.com
              WEB Pages: http://doortohell.tripod.com
                         http://www.geocities.com/locusfocus

(Nodes reconstruction with :
      -"Zennode.exe" (Ver 1.1.0, from Marc Rousseau)
            rousseaum@pictel.com
            http://www.mrousseau.org/programs/ZenNode/

(Pwad reconstruction with "Wadman.exe" ver 1.03, de Carl W. Moore)
       (Sysop: The Cutting Edge BBS  (505)-479-4064)
	 
(Graphic's creation or modification
      - Paint Shop Pro 7 (WinShare Killer Apps)
        http://www.wska.com

#########################################################################
 #  Author   : Jean-Yves Delpech aka "Jive" aka "Le freeman", 48 ans   #
 #  Email    : dlw@newdoom.com                                         #
 #  Web site : "Doom Legacy Wads" aka DLW                              #
 #             http://newdoom.com/hosted/dlw/                          #
#########################################################################
                    Where to get Doom Legacy :
#########################################################################
 #    e-mail: hurdler@newdoom.com  (Thierry Van Elsuwe)                #
 #            bpereira@newdoom.com (Boris Pereira)                     #
 #                                                                     #
 #  Web site: http://legacy.newdoom.com/                               #
 #    e-mail: legacy@newdoom.com                                       #
#########################################################################
 # Special thanks to Steven McGranahan, Robert Bäuml and Bell Kin for  #
 #  their large contribution and to others Legacy Team members.        #
#########################################################################


I have corrected a bug in the 'Sky3.bmp' picture used as texture.
-E1M2: Added action 60 (SR) on linedef 275 to allow lowering sector 60
          in case of player walk back.
       Changed height sector 14, 15, 18, 19 & 178 and added needed textures
          to have better structures to display on the sky.
       Added missing lower textures on sector 202.
-E1M4: Made sector 24 a lowering one, to avoid player to be trapped in the 
          sector 55 without the yellow key...
       Moved vertex 863 & 457 to avoid hole on texture, and added vertex 980
          (to avoid the possiblity to stay blocked between the walls...)
       Added action 84 on linedef 565 to allow lowering of the sector 126.
       Flipped linedefs 666, 649 & 658 to avoid possible by with door's opening.
-E1M5: Moved sectors 175 & 177 to display their floor texture properly.