News & Community
Messageboards
News Archive
 
NewDoom.com Web
Database
New Doom
Interviews
Articles
Contests

DOOM 3
DOOM 3 Enemies
 · Zombies
 · Demons
 · Bosses
 · Characters
 · Miscellaneous

DOOM 3 FAQ
DOOM 3 Shots

Classic DOOM
DOOM Maps
 · DOOM II
 · Ultimate DOOM
 · DOOM

DOOM Shrine
DOOM Links
Affiliates
MGE Sites
New Doom Interviews
 Interview With Jaakko Keränen By William 'Phoebus' Mull 

Page 1 of 2

7/10/01 - jDoom, created by Jaakko 'Skyjake' Keränen, a native of Finland, quickly became one of the most popular source ports for classic Doom out there. Just as the ball really got rolling with jDoom, however, Jaakko was conscribed into Finland's Army for a year. But as many of you may know, jDoom didn't flounder into obscurity during that time. Jaakko managed to continue his work on it whenever he had a free moment. Now that Jaakko's military days are finally behind him, what better time than now to re-introduce the man behind one of our favorite mods. jDoom was also our very first hosted site here at NewDoom.com. You can also check out jHexen and jHeretic (his source ports for Hexen and Heretic respectively), hosted by Raven-Games.com. Hope you enjoy the interview, as well as the exclusive new screenshots Jaakko was also kind enough to send along!


Click for larger image What things are you working on right now?

I have my arms elbow-deep in the Doomsday engine, figuratively speaking of course. I'm making it so that the game DLL won't contain any hardcoded data arrays at all, it'll all be read dynamically from an ASCII text file. This has naturally many advantages, the least of which is probably the fact that mobj/thing parameters can be freely modified. Right now it's looking pretty good, I've got the thing compiling all right, but my last attempt to actually run it ended up in a nasty lockup. That could be just Windows for you, but it's more likely that there's a bug (read: a horde of bugs) in there. Anyway, I should have an interesting debug session waiting for me.


How was your term of service in the Finnish Army?

On the whole it was quite pleasant. Sure there were the ups and downs, or downs and sheer cliffs as it seemed from time to time, heh. During the year I made several new friends and many times we had a really terrific time. It's a good thing Finland isn't at war with anyone at the moment (and hopefully the situation will remain like that).


What was your life like there?

Well, it is the Army. Discipline and good manners were naturally quite important. But I have to tell you, compared to the stories my father and uncle have been telling me about what life was like when they were in the Army, I got off easy. No spur of the moment jogs around the building with your bed, for instance. Seems to me the military is starting to treat the recruits like real human beings. :-) One thing, obvious for a coder type like myself, was the lack of computers. The first two months were so busy, though, that I didn't really even miss one, but after that things slowed down a bit. I got myself a nice laptop, with which I managed to do the December patch of Doomsday.


Click for larger image What are some memorable moments during your stay?

Perhaps the most memorable one was the arrival to the garrison for the first time. I had no idea what was ahead of me. It was a hot, sunny summer day (a lot like right now here in Finland, today the temperature was nearing 30 degrees Celsius even in the shade, which is quite hot around here). I found myself living in the same room with 13 other guys. Needed some adjusting to, that. I guess the next 362 days were all memorable in their own way: the first combat exercises, shooting with real weapons, the many longs hours spent standing or crouching in guard of various things, marching long distances in full combat gear... Then there was of course the last day, or the whole last week. Very special time. Civilian life seemed a bit unreal afterwards, but I'm rapidly being cured of that... :-)


What do you have in mind to work on in the future?

With the Doomsday project the goal is to make it more compatible and accessible, easier to use. Improving the client/server code is a pretty high priority, too, getting it to work smoothly. It's a lot of work, though, considering the engine and all the game ports: Doom, Heretic and Hexen. Sometimes I've entertained the idea that I'd let somebody else take over the development of jDoom and the other ports while I'd work solely on the engine, but I don't think I'll do this in the very near future.

For quite some time now (a couple of years) I've been thinking about writing a 'real' fantasy world simulation some day, with exciting adventures, dark dungeons with horrifying monsters and kingdoms ruled by plotting monarchs. But that's an awful amount of work, I'm afraid. Still, it's a nice dream.



Please tell us some more about yourself. How old are you? Do you feel younger or older than you are, and why?

At the moment I'm 20 years old, but I will be 21 next Saturday (July 14). I guess I've always felt a bit older than my age, now that I think about it. I don't know why, that's just the way I am.


Where do you live? What do you like and/or dislike about where you live?

I live in southern Finland, some 20 kilometers from the third largest city of the country in a small town called Lempäälä. A stupid name even on Finnish standards, if you ask me. :-) It's quite nice here, a quiet and peaceful sort of place. I've grown up in here. But, rather annoyingly, the government has decided that it's a jolly good idea to build a railroad that goes about 50 meters from our house. Lately large trucks and other noisy construction vehicles have been doing some heavy rearranging of the landscape just outside the livingroom window. Well, I'm planning on moving closer to the big city this fall, near the place where I'm studying, so it doesn't bother me too much. But it's still a bugger to see a large portion of your childhood playgrounds and other fond places being destroyed.


Click for larger image What is your education? Do you feel that your formal education has been beneficial to what you're doing now?

After high school I studied a year in the Tampere University of Technology, or TUT for short. After that, a year ago, it was the Army for me. Now I'm on a summer vacation of sorts, taking it easy until the second year of my studies in TUT begins in September. What I'm doing now consists pretty much of doing some crazy stuff with my computer, like the Doomsday Project. I've never really had formal education in that, programming. Perhaps the most useful stuff of what I've learned in school or TUT (college, you'd call it?) is mathematics, and on some occasions, astronomy.


Are you married? Kids? If so, please tell us about them. If not, would you like to have a family at some point in the near future?

Not married, no kids. I don't know about having a family in the NEAR future, but certainly some time in the future. I haven't thought about it much, really. Better to just live life day by day and see what each one brings along. It's more exciting and less stressful that way, I think.


Take me to Page 2 of the interview! »


© 2000-2009 Mindless Games & Entertainment. All Rights Reserved.